Showing posts with label Red Alert 3. Show all posts
Showing posts with label Red Alert 3. Show all posts

Tuesday, November 25, 2008

Command & Conquer: Red Alert 3 Still in Development for PlayStation 3

Way back in June, Electronic Arts announced that Command & Conquer: Red Alert 3they had halted development on the PlayStation 3 version of Command & Conquer: Red Alert 3, without much explanation or any indication whether it would be indefinite. Well now that the PC version has shipped, and with the 360 version on track for release November 11, it seems EA has refocused their attention on Sony's hardware -- speaking to VideoGamer, producer David Silverman confirmed that development of the PS3 version is back underway.


"When we announced Command & Conquer: Red Alert 3 we announced there was a PS3 version, then we decided to go on the record and say that we've suspended it to make sure that RA3 was able to come out to the level of quality that it must adhere to to be called a C&C game," Silverman explained. "We've hit that mark, we've shipped the game. And you know what that means? That means there's another version left to be had. So there's definitely people working on a PS3 version and we'll be talking more about that later."


Moreover, Silverman even hinted that the PlayStation 3 version will have extra features that the PC or 360 versions don't, specifically mentioning the possibilities that are opened up with 1080p resolution and the added space of a Blu-ray disc. "If you're a PS3 owner and you don't own a PC and you don't have an Xbox 360, you don't have to write on your Christmas or Hanukkah list that you want to have an Xbox," he said. "You can play Command & Conquer: Red Alert 3; bide your time and you'll be very pleased. We're looking at doing some really cool things with the PS3 version. Since it is shipping later we're putting in a lot of cool content and really taking advantage of both the 1080p nature and the high-defness of Blu-Ray and also the fact that it can hold just so much more space."


No further details were given, including any indication of a release date, so you probably don't want to get your hopes up for getting Red Alert 3 on your PS3 for Christmas or Hanukkah, either. But hey, at least you know it is on the way, right?via

Thursday, October 30, 2008

Command & Conquer: Red Alert 3

Command & Conquer: Red Alert 3

Command & Conquer: Red Alert 3 is a 2008 real-time Command & Conquer: Red Alert 3strategy video game in the Command & Conquer series published by Electronic Arts, and the first game in the Red Alert sub-series since Yuri's Revenge, released in 2001.


Announced on February 14, 2008, the game has been released by EA Los Angeles for Microsoft Windows-based PCs and is scheduled to be released for Xbox 360. A PlayStation 3 version was announced, but EA stated that the production for this version had been "put on hold", and now may not be released, due to difficulties with the system's architecture.


The game takes place in a parallel universe in which World War II never happened and the Soviet Union rose instead as a threat in the 1950s. A massive world war is ongoing among the Soviets, Allies and a new third faction known as the Empire of the Rising Sun, which is derived from Imperial Japan.



Gameplay

Red Alert 3 features a fully co-operative campaign mode where the player can team up with another player, or one of several AI characters such as Major Giles, a stiff upper lip British commander, to complete the campaign.


The game has been promised to retain both the style and action-oriented gameplay of the Red Alert series, and the fast-paced gameplay of the latest C&C titles. The first Red Alert revolved around an alternate World War II between the Allies (including Germany) and the Soviet Union, with some high-tech esoterica, such as GPS, weaponized tesla coils, force fields and limited time travel. Red Alert 2 featured a Soviet invasion of USA with tanks, conscripts, gargantuan airships and psychically dominated anti-ship giant squid; its expansion, Yuri's Revenge, escalated matters up to UFOs and communists on the Moon.


Executive producer of Red Alert 3, Chris Corry, has confirmed[10] that the game will further differentiate the playable factions from each other and "[play] up the silliness in their faction design whenever possible". The Soviets and Allies have a mix of old and new units and technologies. New Soviet units include armoured attack bears, Tesla boats known as "Stingrays" that can also travel on land, making them a replacement for the Tesla Tank, anti-infantry spider-like tanks called "Sickles" that have the "Flea Jump" secondary ability to jump over terrain elevations and an amphibious transport unit called the "Bullfrog" that evacuates its passengers using a large "man cannon".


The Allies receive a new Tanya unit that is equipped with a "time belt", allowing her to transport herself a few seconds into the past in order to regain health and her previous location, the Assault Destroyer, a battleship on wheels, and "Cryocopters", unarmed helicopters equipped with powerful freeze and shrink rays. The Empire of the Rising Sun has giant transforming mecha, ninjas, a psychic schoolgirl and submersible planes.

Secondary abilities are to be common to each and every unit in the game, although how each ability is employed may vary slightly between units; some may be toggled on and off, others may apply instantly and some may have a cooldown, requiring a period of time to pass before the ability can be activated again.


Naval warfare is emphasized as another front included into the game. Corry has stated many units are now amphibious, trading effectiveness for increased flexibility compared to ground-only units. In addition, the unit called MCV featured in almost every Command & Conquer RTS, is now able to move and deploy on water; this makes placing buildings on bodies of water (excluding barracks and war factories) possible and players who "ignore the ocean [are] likely forfeiting a significant part of their potential economy to their opponents".


Further stressing this is the fact that, despite some campaign maps being entirely land based, all multiplayer maps will have significant bodies of water in them.


Full motion videos featuring real-life actors is featured in the campaign mode. Filming started in April 2008.via



Official trailer video of Command & Conquer: Red Alert 3


Command & Conquer Red Alert 3 - Official Trailer - Funny video clips are a click away